Videos

Game Theory with Scott Steinberg: Episode 1

Game Theory with Scott Steinberg: Episode 1

Battered and bruised by plummeting sales, the video game industry staggers on, steadily losing ground at retail. When will we finally wake up and realize that things have irrevocably changed? From social network games to motion controls, iPhone apps, 3D games and cloud computing, the modern gaming business isn’t just virtually unrecognizable. It’s also being completely reinvented courtesy of new concepts like digital distribution and free-to-play titles with...

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Reinventing an Entire Industry

Reinventing an Entire Industry

The irony of discussing and debating issues of relevance to gaming these days is that there is no one single “video game industry” to speak of; you’re actually talking about dozens of individual and equally diverse businesses. Likewise, endlessly opining about when retail software revenues will cease slumping is all but irrelevant, as outside of specific tentpole AAA releases, the field’s mot promising growth areas (social, mobile, free-to-play, etc.)...

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Apple’s Game Changing Technology

Apple’s Game Changing Technology

Motion controls such as Sony’s PlayStation Move and Microsoft’s Kinect for Xbox 360 are obviously one of the hottest (and potentially most overhyped) new video game trends in 2010, as many hope that they’ll expand the gaming audience even further than the Wii has already done. We recently connected with our friends at Fox Business for a live broadcast – from Nintendo’s 3DS press conference, ironically enough… hey, we don’t...

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Get Paid to Play Games

Get Paid to Play Games

Professional video game players (pro gamers) such as Fatal1ty and members of the PMS Clan can make a comfortable living doing what they love most: Playing video games. But professional gaming hasn’t been all wine and roses, with many leagues folding in recent years and the hobby struggling to be recognized both as a viable living and respectable sport. Not that we disapprove: It’s just that, given the current economic and cultural climate, North America...

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Game Industry 101: A Crash Course in Business

Game Industry 101: A Crash Course in Business

Determined to break into video game development or publishing and follow in the footsteps of giants like Activision, Electronic Arts and UbiSoft (OK, Zynga or Playdom) with your own take on Modern Warfare 2, Grand Theft Auto IV or Madden NFL? Then check out this step-by-step video walkthrough and tutorial, which takes you behind the scenes of the life of a game developer, and explains how hit games are signed, made and brought to retail. Warren Spector, Sid Meier...

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Reliving the Next-Gen Console Wars

Reliving the Next-Gen Console Wars

While it seems obvious in hindsight how the next-gen console wars between Microsoft’s Xbox 360, Sony’s PlayStation 3 and Nintendo’s Wii were bound to play out, things weren’t quite so clear back in 2008. On the eve of the dawn of new technologies such as motion controls and 3D gaming which promise to reignite the battle all over again, we thought it might make a fun flashback to have a look at an old documentary (The Next-Gen Console Wars)...

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Get to Know Today’s Top Designers

Get to Know Today’s Top Designers

Sid Meier, Peter Molyneux, Warren Spector… ever wonder what today’s top video game designers are thinking, and just who these notable individuals are behind all the gala appearances and flashing lights? From Denis Dyack to Brenda Brathwaite and David Perry, we got to know some of the field’s most notable game development legends in a 2008 documentary dubbed Games That Push Boundaries. Viewable at the link above, it also explores the art of game...

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Convergence: A Lost Cause in 2010?

Convergence: A Lost Cause in 2010?

Convergence – the marriage of movies, television shows, comic books, music and other forms of pop culture entertainment with video games – continues to be a hot-button topic in 2010. Not so much in terms of the concept itself (in fact, the term has mercifully started to die out somewhat in recent years), but rather the role in which it’ll play in the advancement of 3D gaming and 3D TV’s larger evolution. Regardless, with movies such as...

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(Video Game) Girls on Film

(Video Game) Girls on Film

Here at Game Theory, we’re an equal opportunity employer: As far as we’re concerned, women deserve to have just as much of a voice in any conversation concerning the video game industry as men. (As well they should, considering that according to the Entertainment Software Association (ESA), they now comprise 40% of the total overall gaming audience… besides, they’re also our future bosses, and it never hurts to suck up.) However, in...

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MMOs and Online Games: The Movie

MMOs and Online Games: The Movie

Despite the immensity of today’s massively multiplayer online (MMO) game scene and the vibrancy of its fan community thanks to the success of titles like World of Warcraft, MapleStory, Free Realms and others, a surprising lack of documentary footage exists that chronicles the impact of MMO gaming and the online games business. Happily, we were happy to contribute to the pool back a couple years back, when we shot and edited a short feature simply titled MMOs...

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