Posts Tagged "Social Games"

How Disney Changes Gaming’s Future

How Disney Changes Gaming’s Future

It is not surprising that Disney would buy Playdom or Tapulous. What is surprising is that very few of the big media companies are doing very much about the breathtaking disruption in media in general. Others should be following Disney’s lead, and fast. Here’s why. Media used to be analog, passive, boxed and sold for the purpose of amusement through channels that had limited shelf space (including television).  There was very little technology involved...

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Nintendo’s Next Move: Wii 2, 3DS, Or…?

Nintendo’s Next Move: Wii 2, 3DS, Or…?

There is a man, a rotund man, who just turned 25. His name is Mario, and he is gaming’s most recognizable mascot. If you want a spot of fun, put on a shirt that features Mario in some way, then board an elevator or other enclosed space. Kids as young as two will point at you and exclaim, “Ohh!” Their fathers and mothers will declare that you are radical. For that two-minute ride, you will be the coolest person on the planet. Then the doors will...

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Have Social Games Peaked?

Have Social Games Peaked?

Here’s a question you have to ask yourself: Just how much FarmVille, Mafia Wars and Pet Society is enough? For some, a year’s worth of wasted afternoons, others a couple play sessions and still more a single reminder to tend your @&(!$ crops. Still, that’s the beauty of social games, designed less to push the conceptual or technical bar than keep people clicking. Our position on these titles? They’re great at helping expand the gaming...

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10 Things Needed for Mobile Games Success

10 Things Needed for Mobile Games Success

Western fascination with the iPhone has invigorated the mobile games and content market, but here are ten things that must happen for mobile to fulfill its enormous destiny: 1.  It’s About the Mobile Web The principles that have made the World Wide Web such a huge success have to be enabled on mobile networks and devices. This includes innovative and healthy content supply chains, social value, viral spread, viral discovery, free trial, and having a variety of...

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Has Mobile Gaming Lost Its Way?

Has Mobile Gaming Lost Its Way?

Last week a friend and well-respected recruiter in the gaming industry asked me to send over an updated resume for his files. Immediately I received a reply which counseled me that, if I’m ever back out into the job market, I’d need to remove the mention of “mobile” from my CV and find suitable replacement terminology. “Use terms like ‘apps’, ‘casual games’ ‘DLC’ and ‘social’ wherever possible,” he recommended. Having been a fixture...

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