Posts Tagged "Retail"

Is the Wii Dying of “Gamer Fatigue?”

Is the Wii Dying of “Gamer Fatigue?”

This current generation of video game consoles is starting to feel a little tired. That’s not to say Microsoft or Sony would benefit from immediately showing their hand for the next generation: Both companies are very new to the motion control scene, and neither is going to want to do or say anything that will draw attention away from Kinect or PlayStation Move–especially not this close to Christmas. It’s too early to say whether or not the Kinect...

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Game Delays: A Good Sales Strategy?

Game Delays: A Good Sales Strategy?

Like any product that is planned, packaged, and shipped to consumers, video games are developed and produced on a careful timetable. More often than not, time flies far too quickly for a team that’s on a deadline, whereas the months seem to inch by for fans; developers work frantically on highly-anticipated titles, while we stare up at them with great wet eyes, like a dog watching a master prepare a steak. So when the inevitable delay is announced, it’s...

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Is Metacritic Hurting Developers?

Is Metacritic Hurting Developers?

Electronic Arts’ Afghanistan-centric Medal of Honor reboot ignited a spot of controversy when the mainstream press got wind that the game’s multiplayer mode gives the option of playing as a member of the Taliban. EA wiped the reference to the Taliban and the mainstream press crept away to busy itself elsewhere, but Medal of Honor is still an active catalyst for hot news. Specifically, the game’s mixed reviews have been hitting the headlines of...

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How Screwed Are 2010 Holiday Sales?

How Screwed Are 2010 Holiday Sales?

“Christmas creep” begins stealing up on the games industry in September. After shaking off the sleepy summer months, developers begin trotting out their holiday wares, and gamers peer over each others’ shoulders for a look. September 2010–the beginning of the year’s end–launched the 2010 holiday season with notable releases such as PlayStation Move, Guitar Hero: Warriors of Rock, and Halo: Reach. And, if the NPD numbers are any...

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How Sega Can Save Sonic, and Itself

How Sega Can Save Sonic, and Itself

The middle of October brought predictably beautiful fall foliage and a less predictable confession from Sega of America, which admitted that it might have oversaturated the games market with Sonic the Hedgehog releases. “We’ve probably been guilty of bringing too many Sonic games to market too quickly,” Alan Pritchard, the head of Sega’s U.S. sales and marketing team, told Joystiq. “If you look at all of the Sonic releases over the...

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