The games industry is currently boiling with big changes, and it’s difficult to determine how everything will wind up when things settle back down. Developers and publishers are constantly tossing out bits of advice to other developers and publishers, warning them that resisting change to any degree will mean eventual extinction. Did the aquatic life forms living in Earth’s prehistoric seas also fling warnings at one another? “Dude, the...read more
Posts Tagged "Publishing"
Earlier in the month, Matt Ployhar, the President of the PC Gaming Alliance (PCGA) told Gamasutra that PC-based game piracy is on the decline. Ah, such a conflict of emotions. On one hand, we want to see developers get paid for their hard work. On the other hand, we can see manifestations of EA and UbiSoft in the backs of our imaginations, their (huge, scaly) arms crossed, smirks lifting the corners of their (fang-filled) mouths. “See? All that torture we...read more
For years, exclusive third-party games have heaped stress and despair on gamers. If you own a limited number of consoles, it’s agonizing to watch a cool-looking game or a long-awaited sequel get locked down by the rival camp. In 1996, when Square announced that Final Fantasy VII would be a PlayStation exclusive, Nintendo 64 faithfuls wept in rage. Happily, video game exclusives are gradually becoming less brutal. Earlier in the month, PlayStation software...read more
In a move that might be looked upon as a kind of rebound date after its break-up with the Guitar Hero franchise, Activision is considering the absorption of Take-Two. Well, that’s the rumor: There’s no word from Activision or Take-Two on what’s going to happen, or when. But if Activision did buy out Take-Two, it would also adopt some very lucrative game franchises, including Grand Theft Auto, BioShock, and Red Dead Redemption. If the takeover did...read more
Where will physical game distribution wind up ten years down the road? The popular answer is: “In our memories.” Digital distribution is flying, and it’s not hard to picture us downloading all our console games from online services like Xbox Live Arcade and the PlayStation Network. But Mark Cerny, the man behind Marble Madness and several Sony properties including Jak & Daxter and Killzone, believes that console-based blockbuster titles...read more