The PlayStation Network is on the mend, and Sony has free games in store for users who have been burned by the month-long downtime and theft of personal info. Players are happy enough to get back to “work,” but studios that depend on the PSN for their daily bread aren’t about to be pacified by a pat on the back and a copy of LittleBigPlanet. For instance, games that were supposed to be released in the window of the PSN’s downtime tripped...read more
Posts Tagged "Publishing"
It’s strange to think that two video game franchises based on war are being maneuvered like actual soldiers by the companies that publish them. Activision and EA are circling each other, each one seeking to outdo the other’s war games. Their next big bout is already written in the stars: EA is counting on Battlefield 3 to out-do Activision’s gargantuan hit, Call of Duty: Black Ops, this fall. If Battlefield 3 does indeed fill Call of Duty with...read more
With the mobile game scene thriving, it’s not a surprise to learn that big publishers want to get serious about bringing the massively multiplayer online (MMO) experience from the PC to iOS devices like iPhones and iPads. Jeremy Gaffney, the CEO and executive producer of NCsoft West, has several notable MMOs under his belt, including City of Heroes and Dungeons & Dragons Online. He told GamesIndustry.Biz in an interview that the time is ripe for MMOs to...read more
No one can accuse Electronic Arts (EA) of dragging its heels on adapting to the digital landscape. Eager to seize online opportunities, the publishing giant is now bent on presenting itself as a “software platform” and “a fully integrated digital entertainment company” instead of a behemoth with a sports label. Earlier in May, EA CEO John Riccitiello explained the company’s new strategy through a conference call. He referenced...read more
Let’s ask a semi-philosophical question based around the games industry: What use is hardware innovation if software does not innovate alongside it? Ex-Microsoft executive Ed Fries shared his concerns about potential video game software stagnation in a May interview with GamesIndustry. While game hardware is evolving in exciting new ways–controller-free game interaction, 3D, touch-screens–developers of big budget games are in danger of relying too...read more