Posts Tagged "PlayStation Move"

Where’s the Support for Wii MotionPlus?

Where’s the Support for Wii MotionPlus?

With Microsoft and Sony chattering like squirrels over the miracles of Kinect and PlayStation Move, it’s a wonder Nintendo hasn’t spoken up and said, “Uh, we did 1:1 movement first. It’s called Wii MotionPlus.” But that might be because Nintendo has little to show for Wii MotionPlus, barring the good times to be had with Wii Sports Resort and Ubisoft’s Red Steel 2. Earlier in the year, Nintendo of America President Reggie...

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Kinect: The Ultimate in Active Gaming?

Kinect: The Ultimate in Active Gaming?

Microsoft’s Kinect and Sony’s PlayStation Move are currently fighting an interesting little battle with each other, as both are very different approaches to motion controls. Sony’s ads insist that some kind of button interface is necessary for gaming, and scorn Kinect for abandoning buttons entirely. Microsoft, however, argues that truly interactive gaming means being naked and free. Okay, not exactly, but Kinect definitely tries to convince its...

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How Screwed Are 2010 Holiday Sales?

How Screwed Are 2010 Holiday Sales?

“Christmas creep” begins stealing up on the games industry in September. After shaking off the sleepy summer months, developers begin trotting out their holiday wares, and gamers peer over each others’ shoulders for a look. September 2010–the beginning of the year’s end–launched the 2010 holiday season with notable releases such as PlayStation Move, Guitar Hero: Warriors of Rock, and Halo: Reach. And, if the NPD numbers are any...

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Is There Life Left in the Wii Vitality Sensor?

Is There Life Left in the Wii Vitality Sensor?

It’s not Nintendo’s style to talk very much about a new game, system, or accessory until it can really demonstrate what its new toy can do. The company has been especially silent about the Wii Vitality Sensor, the little finger-clip accessory that’s supposed to measure the user’s heart rate and other inner beats and bumps. Nintendo might be holding off on revealing its plans for the Vitality Sensor thanks to reactions to the device at E3...

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How to Use Motion Controls Effectively

How to Use Motion Controls Effectively

“What’s the proper means for implementing motion controls in video games?” That’s the question developers and players alike have been asking since Nintendo first unveiled the Wii in 2005. Few have found a wholly satisfying answer to the question, but the release of PlayStation Move and Microsoft’s Kinect mean that nobody is going to stop asking just yet. Nintendo’s Wii has been magnificent in introducing gaming to a broad...

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