Love hurts. That’s the general sentiment with Nintendo fans right now, who learned that the Nintendo DS’s successor, the Nintendo 3DS, will cost ¥25,000. Given that both the US dollar and the Japanese yen are staggering around the market with the vigor of poisoned mice, that translates roughly into $300 USD. And $300 USD for any games system–especially a portable system–is a big “yikes.” Nintendo president Satoru Iwata...read more
Posts Tagged "Nintendo 3DS"
Nostalgia is serious business. In gaming, it’s also a profitable business. When the 16-bit era gave way to the PlayStation and Saturn, polygon-based 3D games turned our side-scrolling past into ancient history. But after a few months of struggling with unruly cameras and bland, textureless environments, we began to feel a bit lonely for sprite graphics and 2D platforming. Sony America reluctantly loosened its laws against 2D titles, and games like...read more
There is a man, a rotund man, who just turned 25. His name is Mario, and he is gaming’s most recognizable mascot. If you want a spot of fun, put on a shirt that features Mario in some way, then board an elevator or other enclosed space. Kids as young as two will point at you and exclaim, “Ohh!” Their fathers and mothers will declare that you are radical. For that two-minute ride, you will be the coolest person on the planet. Then the doors will...read more
Despite the video game industry’s crushing sales losses last year, it’s a fundamental truth that analysts, experts and insiders alike are quickly having to wake up and accept: Nothing has changed in 2010. Color us shamed and embarrassed; despite the continued success of social, mobile and online games, and rise of alternative platforms such as Facebook and the iPhone/iPad, monolithic publishers like Electronic Arts, UbiSoft and Activision still...read more
Video games in their current state are not at all representative of video games as they were in their nascent form. The evolution of video games to where they are now shows unprecedented growth in production values and the quantity of creative people required to build almost any game that has a chance to survive the retail marketplace. Only a percentage of games these days are made in a way similar to the days when the roles of producer, designer and programmer...read more