By Nadia Oxford on Feb 1, 2012 in iPhone and iPad, Nintendo 3DS, PS Vita
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Sony’s PS Vita is now on shelves. A great gaming handheld, experts nonetheless wonder: With smartphone and app gaming on the rise, to just what extent will it succeed?
Forbes.com has a breakdown of the Vita’s early Japanese sales numbers, and to be fair, the handheld didn’t exactly explode out of the gate: 320,000 units sold in the first week, followed by a mere 72,000 units in the second.
Forbes’ games writer, Tero Kuittinen, has prophesied...
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By Nadia Oxford on Nov 18, 2011 in Business, Game Development, Nintendo 3DS
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Given the rising popularity of the 99-cent app and the free-to-play game genre, it seems logical that publishers of triple-A games would do everything in their power to keep prices as low as possible. Obviously, nobody should expect to walk away with Super Mario 3D Land for $10 on launch day, but it’s in the best interests of games sold at retail to stay at a low price point.
As it happens, the era of the high-priced retail game is not over and done with...
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By Nadia Oxford on Oct 27, 2011 in Downloadable Content (DLC), Nintendo 3DS, Retail
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Nintendo is a very reserved company; it doesn’t talk much about its feelings. Nevertheless, there’s little doubt President Satoru Iwata has loosened his collar and let loose a sigh of uneasy relief since sales of the Nintendo 3DS picked up over summer’s end.
The Nintendo 3DS continues to do well at retail, and will probably remain solid through the holiday season thanks in part to the gradual arrival of must-have games like Star Fox 64 3D, Mario...
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By Nadia Oxford on Sep 30, 2011 in Nintendo 3DS, PlayStation Vita, Publishing
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Fans of imported games and systems recently received a spot of good news about the PlayStation Vita: Sony’s handheld will be region free. Meaning, it should be fairly easy for someone with a North American Vita to import and play games from Japan on their system. Or, someone with a Japanese Vita shouldn’t have a problem playing European games on their system. Or, someone with a European version of the Vita shouldn’t have a problem playing North...
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By Nadia Oxford on Sep 29, 2011 in iPhone and iPad, Nintendo, Nintendo 3DS
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Handheld games have come a long way since the cabbage-colored days of Game Boy titles. Portable game systems are no longer tethered by cartridges and link cables: we can buy games online and play with friends from around the world. We can also take pictures, watch movies, download demos, and access social media. Unfortunately, all these features command an additional price beyond the initial price tag: battery power.
Nintendo, a company that arguably seized hold of...
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