Posts Tagged "Motion Controls"

E3 2011: What We Want to See

E3 2011: What We Want to See

As mature gamers, Christmas Day doesn’t really hold the thrill of surprise for us anymore. So we have to make do with trade show E3, the ultimate spring showcase for the video game industry. At E3, we learn what companies have been constructing through the barren winter months. Anything can happen, and it often does. With the rumor that Nintendo might be showing off the Wii 2 at E3 2011, this year’s upcoming E3 is suddenly worth anticipating. But one...

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Top 10 Game Controllers and Accessories

Top 10 Game Controllers and Accessories

When PCs and video game controllers and consoles first came home, several engineers wondered “Hey, let’s try throwing extra bits of plastic at these things and discovering if any of it enhances the gameplay experience!” Thousands of years later, we still see extra PS3, Xbox 360 and Wii controllers, accessories and peripherals that stick to game consoles like parasites on a shark’s belly. Some serve as little more than dumpsters in which to...

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How to Properly Implement Motion Controls

How to Properly Implement Motion Controls

The Nintendo 3DS release date is rocketing towards us, and fans of handheld gaming are being swept up in a maelstrom of excitement. The hype, however, is also tinged with a thread of concern. The 3DS has a whack of new features, including a glasses-free 3D display, an gyroscope, and an accelerometer. All three can potentially make for a personal gaming experience like no other. But what if developers feel obligated to implement one (or all) of these shiny new toys...

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Why Do We Love Motion Controls?

Why Do We Love Motion Controls?

Kinect’s runaway success over the holiday season has helped Microsoft vault into record revenue for its second fiscal quarter (the three-month period ending on December 31, 2010). Eight million Kinects were sold within the hands-free controller’s first 60 days of life. Sony didn’t do too bad either with over 4 million PlayStation Move systems sold as well. What do all these numbers translate into? Undeniable proof that people love motion-based...

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Is it Time for Kinect’s Critics to Eat Crow?

Is it Time for Kinect’s Critics to Eat Crow?

The holiday rush is over, and the frozen white stretch of January is sprawled out before us. Let’s cheer ourselves up by recalling the jollier (and more hectic) period we left behind. Video game holiday sales were worryingly slow at first, but they picked up at the last minute. We can already determine 2010’s Christmas retail victor: Microsoft and its Kinect sensor, which sold 8 million units within 60 days. (Murmurs of approval, applause.) Not a bad...

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