Posts Tagged "Motion Controls"

E3 2011: What it Says About the Industry

E3 2011: What it Says About the Industry

E3 is about noise, excitement, celebrity appearances and previews, but when the worst of the clamor has passed us by, we can reflect on E3 and try out a bit of divination, too. Leigh Alexander put together a meaty E3 write-up on Gamasutra, and one point she made is particularly interesting: Core game developers seem to realize that it’s more important than ever to let their audience know, “Hey, we’re here, and we’re ready to entertain...

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Can Nintendo Win Back Core Gamers?

Can Nintendo Win Back Core Gamers?

We’ve turned off the paved road, and now we’re bumping along the last, dusty stretch of pebbly dirt that will lead us to E3. Hardware engineers are worn out, game developers are worn out, PR folk are ready to sink onto a couch with a bottle, but gamers are just getting geared up. E3 is never a small event to begin with, but 2011’s E3 is arguably going to be the biggest one since 2006, and for similar reasons: Nintendo is getting ready to unveil a...

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Microsoft Kinect: Will Hardcore Games Work?

Microsoft Kinect: Will Hardcore Games Work?

Microsoft’s Kinect has captured the hearts and flailing limbs of casual players, but hardcore gamers still need to be sold on the wonders of controller-free gaming. There’s a bit of cynicism surrounding the idea that Kinect and the PlayStation Move can possibly appeal to traditionalists, but there’s also a way to budge that cynicism: Develop a must-have core game that utilizes motion controls. As it so happens, Microsoft might be at work on that....

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Video Game Marketing and PR: The Ultimate Guide

Video Game Marketing and PR: The Ultimate Guide

Pop quiz: What’s the biggest challenge that video game developers and publishers face today? Congratulations – if you said “discovery,” give yourself a pat on the back. With hundreds of free to play games, digital downloads, online offerings, social network titles and smartphone apps flooding virtual aisles each week, suddenly, it isn’t just about creating great games anymore. Given infinite selection, growing audience fragmentation across platforms...

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Why Isn’t Kinect Living Up to Promises?

Why Isn’t Kinect Living Up to Promises?

When Microsoft’s motion-sensing Kinect camera concept came to light, some of us had fantasies about turning our living rooms into the Bat Cave and bossing around our high-tech game systems with physical gestures and voice commands. Six months since the launch of the Kinect, most of us are still using our controllers to navigate our Xbox 360 dashboard – including the folks who bought a Kinect at launch. Oddly enough, while the Kinect is still young, but...

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