By Scott Steinberg on Sep 26, 2011 in Apple, Business, Casual Games
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It’s finally here!
Four years in the making, we’re proud to announce the release of our latest free video game book, Music Games Rock: Rhythm Gaming’s Greatest Hits of All Time. Downloadable free at www.MusicGamesRock.com, the book is a complete guide to the music and rhythm gaming genre’s past, present and future, and explains the meteoric rise and fall of games like Guitar Hero and Rock Band. Charting hundreds of the field’s biggest...
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By Nadia Oxford on Sep 18, 2011 in Game Design, Game Development, Microsoft
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When the first whispers about a brand new game console hit the Internet, the hardware wishlists quicky follow. We want our new consoles to support HD, we want plenty of storage space for demos and downloadable games. We want smooth online interactions and easy access to indie and triple-A blockbuster titles alike. Also, we want to be able to ride the console like a pony.
But a developer’s wish list for a new console tends to go a bit deeper than that of the...
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By Nadia Oxford on Sep 9, 2011 in Game Development, Microsoft, Xbox 360
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2007′s Halo 3 for the Xbox 360 challenged us to “Finish the Fight.” And we did. Then 2010′s Halo: Reach said, “C’mon, Fight One More Time.”
None of us were naive enough to believe that Halo 3 would mark the end of the Xbox 360′s most popular exclusive franchise, but maybe a few of us were just a smidge surprised when PAX 2011 not only re-affirmed that Halo 4 is coming, but revealed that a whole new Halo trilogy is on...
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By Nadia Oxford on Aug 30, 2011 in Business, Microsoft, Retail
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The Xbox has a long history of failing to make any kind of impression on Japan. To Bill Gates’ credit, Microsoft continues to cling to the Japanese market with a bulldog grip, but word has started coming in about Japanese retailers phasing out the Xbox 360. It looks like the Xbox 360′s time is up in the Land of the Rising Sun.
Edge has a thorough tally of the 360′s misfortunes overseas. Though Microsoft did in fact move 1.5 million units by last...
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By Nadia Oxford on Aug 10, 2011 in Culture, Game Design, Game Development
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No matter how old you are, and no matter what level of professionalism you operate at in the game industry, there is still a little kid inside of you who reacts to new system announcements with: “Well, can it do cool graphics?”
Indeed, the Internet has been wondering the very same about Microsoft’s next Xbox (or “Xbox Next,” or “NextBox,” or “Xbox 720,” if you like). Chip manufacturer AMD is not...
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