Posts Tagged "Kinect"

Who Will Buy Harmonix?

Who Will Buy Harmonix?

Poor Harmonix. The company was the (Guitar) hero of the latter half of the Aughts, and now it’s peering out at the world with wet puppy-dog eyes, begging for a buyer. Whereas it initially looked like Harmonix might go home with EA, that’s become an unlikely scenario: In an interview with Bloomberg last month, Electronic Arts CEO John Riccitiello said that buying Harmonix would make it appear as if EA is “doubling down on yesterday,” and...

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Motion Controls: What Tomorrow Holds

Motion Controls: What Tomorrow Holds

So, what’s the final verdict on video game motion controls? After a quick analysis of the Wii’s accomplishments alongside Microsoft’s Kinect and the PlayStation Move, we know that controller-free setups are capable of emulating tennis racquets. Oh, boy, can motion controls ever emulate tennis racquets. But what happens after audiences finally grow tired of playing pretend-sports and doing pretend-dances? We have yet to see what motion controls are...

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What’s With All the Nintendo Hate Lately?

What’s With All the Nintendo Hate Lately?

Christmas is a time for cheer and goodwill, but somebody forgot to tell the gaming community. With the season comes gift recommendations and lists, mixed with plenty of scorn and spitting-upon. This year’s whipping boy is Nintendo, which had some trouble with its video game sales in the latter half of 2010. That is to say, Nintendo only sold a bazillion Wii’s and DS’s instead of the usual hojillion. Nevertheless, gamers have pounced on the giant...

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Motion Controls: Designing for Tomorrow

Motion Controls: Designing for Tomorrow

Microsoft’s Kinect and Sony’s PlayStation Move have sold millions of units each, and that number only stands to rise as the holiday season reaches a boil. What does it all mean? Combined with the massive success of the Wii–which experienced a bit of a downward swing this year, but Nintendo isn’t exactly selling pencils out of a tin cup on a street corner–motion controls are not going anywhere, except into your living room. Even if the...

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The History of Motion Controls

The History of Motion Controls

The minute that mankind invented the video game and gaming controller was the same minute that humanity began looking for ways to throw that selfsame controller away. Trackballs, joysticks, keyboards, mice, wheels, d-pads… Despite their effectiveness at helping Mario get from Point A to B, these accessories have long been regarded as some breed of beast that stands between the player and a truly immersive gaming experience. Enter motion controls and active...

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