Posts Tagged "Game Development"

Will iPhone, iPad 2 Save Game Developers?

Will  iPhone, iPad 2 Save Game Developers?

If you work in the video games industry, chances are you’ve been answered with a gasp of delight upon telling an acquaintance about what you do for a living. Perhaps your new friend returned with, “Oh, that is so cool!” Or, “So you get to play games all day?” And then you get to smile and correct them. Is working in the games industry fun? Sure, oftentimes it can be enormously fun and challenging. But a job is a job, and it was decreed...

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Metacritic Ranking Developers: Bad Idea

Metacritic Ranking Developers: Bad Idea

Metacritic is a handy one-stop site that tallies up video game and movie reviews from numerous sources. The average score that’s awarded to each game gives careful buyers a general idea of what’s worth spending money on, and what should be avoided by everybody except individuals with a fetish for throwing away money. But those average scores tend to be too generalized according to some critics of Metacritic (get it?). Metacritic ratings can make or...

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Game Marketing: Do Ad Agencies Matter?

Game Marketing: Do Ad Agencies Matter?

Video game advertisements are the closest we’re brought to a new game before the act of actually playing it. That’s why it’s easy to forget that the ads we see on television, in magazines, and on movie theater screens are not put together by the ladies and gentlemen who made the game. Rather, game ads are usually put together by outside folks who know the advertising business: Ad agencies. Valve recently revealed that it’s set to change this...

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Video Game Storytelling: History and Origins

Video Game Storytelling: History and Origins

Heavy Rain for the PlayStation 3 is an important adventure game and monument to virtual storytelling; it demonstrates how developers can go about making realistic, mature video games (maybe too realistic, according to this thoughtful write-up by Chris Lepine of The Artful Gamer). But maybe Heavy Rain goes beyond “important.” According to its creator, David Cage, Heavy Rain is more than a definitive title in the interactive storytelling genre: It is the...

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Rising Handheld Costs Torture Developers

Rising Handheld Costs Torture Developers

We stand on the cusp of the Nintendo 3DS’s launch. Good times, but now we have to ask the unavoidable question: As handheld games and portable gaming in general become more complex, what will that eventually mean for game developers’ budgets? Chris Kingsley, the co-founder of the UK-based Rebellion games studio, believes that the advanced tech that makes up the innards of the 3DS and upcoming Sony NGP/PSP 2 means people will be expecting fancier...

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