Posts Tagged "Game Design"

What Cloud Computing Means to Game Design

What Cloud Computing Means to Game Design

One of the biggest stories to dominate game industry headlines as of late is the emergence of OnLive. Think of it as a cloud-based gaming platform which purportedly allows any PC or Mac (including bare-bones ones) with a fast network connection to play any game by running all the code – including the graphics rendering – on a remote server instead of on the local machine. In many ways, this service is a return to the “dumb terminal” model of the ’70s...

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How Digital Distribution and DLC Reinvent Gaming

How Digital Distribution and DLC Reinvent Gaming

As observant readers may have noted, we’re firm believers that many of the most promising trends in gaming are happening outside the box. Blame the dawn of digital distribution and downloadable content (DLC), which are helping to transform the way in which we browse, purchase, access and enjoy games of all shapes and sizes. Moreover, these technologies are also rapidly redefining the entire field of game design, allowing software makers to instantly patch,...

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