Posts Tagged "Game Design"

Rush Limbaugh: Unlikely Game Crusader

Rush Limbaugh: Unlikely Game Crusader

Video games are currently in court, defending against Schwarzenegger vs EMA. California is looking to ban the sale of violent video games to children and teens under the age of 18. Thankfully, so far, the Supreme Court isn’t very impressed with the State’s arguments. What’s more, a scan of message boards and news post discussion threads reveal that gamers are overwhelmingly pleased that the Law is seemingly on the industry’s side. There is,...

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Where’s the Support for Wii MotionPlus?

Where’s the Support for Wii MotionPlus?

With Microsoft and Sony chattering like squirrels over the miracles of Kinect and PlayStation Move, it’s a wonder Nintendo hasn’t spoken up and said, “Uh, we did 1:1 movement first. It’s called Wii MotionPlus.” But that might be because Nintendo has little to show for Wii MotionPlus, barring the good times to be had with Wii Sports Resort and Ubisoft’s Red Steel 2. Earlier in the year, Nintendo of America President Reggie...

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How the iPad Can Attract More Gamers

How the iPad Can Attract More Gamers

Apple’s App Store has many handy applications available for download. Better yet, the most popular paid downloadable app for the iPad is that greatest of time-killers: Games. Interestingly though, while games have a pretty clear audience, they’re not without close competition on the App Store. Recently, the Nielsen Company surveyed 5000 consumers who are in possession of an iPad, in addition to a tablet computer, eReader, netbook, media and games...

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Kinect: The Ultimate in Active Gaming?

Kinect: The Ultimate in Active Gaming?

Microsoft’s Kinect and Sony’s PlayStation Move are currently fighting an interesting little battle with each other, as both are very different approaches to motion controls. Sony’s ads insist that some kind of button interface is necessary for gaming, and scorn Kinect for abandoning buttons entirely. Microsoft, however, argues that truly interactive gaming means being naked and free. Okay, not exactly, but Kinect definitely tries to convince its...

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THQ’s New Studio: Trouble for UbiSoft?

THQ’s New Studio: Trouble for UbiSoft?

We already know that the video game development landscape has undergone massive changes over the past decade or so. A business that was once tucked far away in Japan is now worldwide, far closer to home, and bursting with young, yet familiar, talent. That makes THQ’s opening of a new studio in Montreal all the more exciting, especially since it’s coupled with the revelation that UbiSoft’s former creative director, Patrice Désilets, will be...

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