Posts Tagged "Game Design"

Microsoft Kinect: Will Hardcore Games Work?

Microsoft Kinect: Will Hardcore Games Work?

Microsoft’s Kinect has captured the hearts and flailing limbs of casual players, but hardcore gamers still need to be sold on the wonders of controller-free gaming. There’s a bit of cynicism surrounding the idea that Kinect and the PlayStation Move can possibly appeal to traditionalists, but there’s also a way to budge that cynicism: Develop a must-have core game that utilizes motion controls. As it so happens, Microsoft might be at work on that....

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Can Call of Duty Keep Going Strong?

Can Call of Duty Keep Going Strong?

Call of Duty is one of the most successful video games franchises currently on the market. What kind of longevity can we expect from the series? Before you answer, consider this important tidbit: The Call of Duty franchise is the lucrative property of Activision, the same publisher that ran the seemingly unstoppable Guitar Hero series into the ground. In fact, two internal memos published by Activision in February and leaked to GiantBomb address outside worry that...

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The Problem With Core Games on Facebook

The Problem With Core Games on Facebook

Can social games for Facebook attract a more hardcore or traditional video gaming audience? Zynga probably won’t test that idea by turning FarmVille into a first-person shooter (don’t let us discourage you from launching a letter-writing campaign), but an Argentine social game company called MetroGames is ready to try wooing core gamers to Facebook. Its first effort is Auto Hustle, a game that is heavily inspired by the original Grand Theft Auto, to put...

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How To Make Licensed Games a Hit

How To Make Licensed Games a Hit

Let’s talk about video games based on TV shows and movies. (The audience groans. Somewhere far to the back, there is the echo of retching.) There, there. It’s not a pleasant topic; most video games based on television properties and movies are just awful. But that’s not always the case, and what’s more, that doesn’t have to be the case. If publishers followed a few rules, the quality of games based on licensed intellectual properties...

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Will iPhone, iPad 2 Save Game Developers?

Will  iPhone, iPad 2 Save Game Developers?

If you work in the video games industry, chances are you’ve been answered with a gasp of delight upon telling an acquaintance about what you do for a living. Perhaps your new friend returned with, “Oh, that is so cool!” Or, “So you get to play games all day?” And then you get to smile and correct them. Is working in the games industry fun? Sure, oftentimes it can be enormously fun and challenging. But a job is a job, and it was decreed...

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