Posts Tagged "Free Games"

Free to Play: Do Big Licenses Work?

Free to Play: Do Big Licenses Work?

Studios are adopting a new strategy for standing out in the hyper-competitive free-to-play game market: They’re acquiring major properties on which to base their titles. Gamasutra lists a couple of examples in a recent feature about licensed massively multiplayer games: Three Rings, the studio behind Puzzle Pirates, is working on a free-to-play multiplayer version of the hit sci-fi show Dr. Who. And Bigpoint, a studio based in Germany and acquired by NBC...

read more

Nintendo vs. Free-to-Play: Dumb Move?

Nintendo vs. Free-to-Play: Dumb Move?

Nintendo has two new video game systems under its belt: The Nintendo 3DS, and the Wii U (a work in progress). Now’s the perfect time for the veteran company to adopt the newest, hottest trends going on in the games industry. Say, for instance, some free-to-play titles on the Wii U and/or Nintendo 3DS? Nintendo already has an answer for you: No, never, not on your life. “Nintendo is not interested [in free-to-play],” president Satoru Iwata told the...

read more

Social Games Bubble: When Will it Burst?

Social Games Bubble: When Will it Burst?

References to online social gaming have a way of putting proclaimed hardcore gamers into a bad mood, and it’s not hard to see why. Core game developers like Capcom, Square-Enix, EA and more have been opening up studios and creating teams that are tailored strictly for the development of social and mobile games. Meanwhile, independent social games studios are popping up around the landscape like daisies on the first warm day of March. Core gamers are bristling...

read more

Pricing Games According to Player Behavior

Pricing Games According to Player Behavior

Are you traditionally well-behaved when you game online? Do you refrain from screaming and swearing at other players, or hold back from implying that their mothers earn their livings at houses of ill repute? In the future, Valve boss Gabe Newell might reward your good behavior on Steam by having you pay less for games than the cussers and the cheaters. In a May interview with Develop, Newell said that the industry’s current formula of charging every consumer...

read more

Video Game Marketing and PR: The Ultimate Guide

Video Game Marketing and PR: The Ultimate Guide

Pop quiz: What’s the biggest challenge that video game developers and publishers face today? Congratulations – if you said “discovery,” give yourself a pat on the back. With hundreds of free to play games, digital downloads, online offerings, social network titles and smartphone apps flooding virtual aisles each week, suddenly, it isn’t just about creating great games anymore. Given infinite selection, growing audience fragmentation across platforms...

read more
Page 7 of 191567891519