Video game piracy may seem like it’s a plague, resulting in failed development studios, shuttered publishers and freefalling sales of leading PC and console games. But as we succinctly point out in recent CNN column Video Game Piracy: Is It Good for Business, free online downloads may actually be the answer to reinventing the gaming business. By lowering costs, enabling effortless access, prompting massive software pass-along and providing a range of tiered,...read more
Posts Tagged "Disruptive Tech"
Cloud computing is transforming all types of software businesses, but the changes are playing out differently by industry – video games included. In enterprise software, which yours truly covers for Gartner, the change is most visible in software-as-a-service (SaaS) businesses like Salesforce.com. Small- and medium-sized companies are all jumping onto the SaaS bandwagon, because it lets them have access to capabilities that previously required expensive software...read more
Part 1 – App TV: The Everything Box The living room right now is a no man’s land of standards and cables, universally poor and inconsistent user interfaces, huge numbers of channels, multiple boxes of hardware, hated cable companies, and multiple video game systems, each with its own proprietary hardware and expensive software. TV needs a revolution, exactly the same way that smartphones did — and it’s going to happen beginning this year. But...read more
Click Here for Part 1 of How and Why App TV Will Disrupt the Console Game Industry As an industry, video games are at an inflection point as economic, technological and social trends are coming together to disrupt the way we develop, sell and build games. These trends will remake the console business in ways both expected and unexpected. Movies vs. TV The underlying force that is driving all of this change is convenience and low cost. In fact, the tsunami...read more
The biggest names in the gaming industry explore where digital distribution, cloud computing and streaming multimedia have the potential to take video games, movies, music, TV and more. Plus, a look at how streaming multimedia and downloadable content (DLC) promise to change home entertainment forever. Features commentary from a litany of video game business experts and insiders including Atari founder Nolan Bushnell, Electronic Arts/Digital Chocolate founder Trip...read more