By Bruce Everiss on Jul 16, 2010 in Convergence, Licensing, Video Games
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Before we start, I do know all about GoldenEye 007, the exception that proves the rule. This was made by Rare at the height of their pomp, yet ironically by a very inexperienced team there. It sold over 8 million copies back in 1997 and is considered a seminal game in the development of video gaming as a media. But one success in 30 years of trying does not make video games spun off from films a good idea.
Compare and contrast GoldenEye with Avatar from...
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By Scott Steinberg on Jun 27, 2010 in Convergence, Storytelling
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Ever wonder why filmmakers struggle to adapt video game properties from Prince of Persia to Alone in the Dark to the big screen? Hint: It has more to do with fundamental differences in each art form than choice of director, as we’re certain Uwe Boll (the mastermind behind such cinematic ‘classics’ as House of the Dead and Bloodrayne) will be relieved to learn.
Similarly, it may have also dawned on you that many of history’s most celebrated...
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By Scott Steinberg on Jun 27, 2010 in 3D Games, Convergence, Disruptive Tech
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3D games or 3D movies – from a commercial standpoint, which matters more? It’s an interesting question that we explore with The Hollywood Reporter in a new piece that examines which medium is more apt to influence the shape of 3D technology and TV sets to come. Writer John Scott Lewinski posits the question to a number of experts from both industries, who say that consumer electronics makers like Sony, Toshiba and Panasonic still have yet to define...
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