Posts Tagged "Cloud Computing"

Cloud Computing Changes Everything

Cloud Computing Changes Everything

Cloud computing is transforming all types of software businesses, but the changes are playing out differently by industry – video games included. In enterprise software, which yours truly covers for Gartner, the change is most visible in software-as-a-service (SaaS) businesses like Salesforce.com. Small- and medium-sized companies are all jumping onto the SaaS bandwagon, because it lets them have access to capabilities that previously required expensive software...

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The Future of Digital Distribution

The Future of Digital Distribution

The biggest names in the gaming industry explore where digital distribution, cloud computing and streaming multimedia have the potential to take video games, movies, music, TV and more. Plus, a look at how streaming multimedia and downloadable content (DLC) promise to change home entertainment forever. Features commentary from a litany of video game business experts and insiders including Atari founder Nolan Bushnell, Electronic Arts/Digital Chocolate founder Trip...

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Casual Gaming’s Future Lies in the Cloud

Casual Gaming’s Future Lies in the Cloud

After months of rumors and speculation, OnLive’s gaming service launched recently, and the era of cloud-based games has begun. There has been much debate around how cloud gaming can transform the traditional video game business, turning game players from buyers into renters and making video game consoles like the PlayStation 3 and Xbox 360 obsolete. Much less has been discussed on the impact on casual games. Cloud gaming has the potential to revolutionize the...

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Reinventing an Entire Industry

Reinventing an Entire Industry

The irony of discussing and debating issues of relevance to gaming these days is that there is no one single “video game industry” to speak of; you’re actually talking about dozens of individual and equally diverse businesses. Likewise, endlessly opining about when retail software revenues will cease slumping is all but irrelevant, as outside of specific tentpole AAA releases, the field’s mot promising growth areas (social, mobile, free-to-play, etc.)...

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What Cloud Computing Means to Game Design

What Cloud Computing Means to Game Design

One of the biggest stories to dominate game industry headlines as of late is the emergence of OnLive. Think of it as a cloud-based gaming platform which purportedly allows any PC or Mac (including bare-bones ones) with a fast network connection to play any game by running all the code – including the graphics rendering – on a remote server instead of on the local machine. In many ways, this service is a return to the “dumb terminal” model of the ’70s...

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