Posts Tagged "Cloud Computing"

5 Reasons Game Retail Isn’t Dead

5 Reasons Game Retail Isn’t Dead

Of all the enormous changes that have swept over the games industry since the mid-Aughts, one of the most significant is the method by which we actually obtain our games. While console owners would almost exclusively buy their games at retail, the advent of digital marketplaces like Xbox Live Arcade, PlayStation Network, and the Wii Shop Channel allow us to supplement our physical purchases with digital fare–and we are only too happy to oblige. What’s...

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Cloud Gaming: The Future of Games?

Cloud Gaming: The Future of Games?

Playing a video game on a console used to invariably mean going to the store and browsing over a selection of CDs and/or cartridges. Then you’d pay the nice man or woman behind the counter, go home, plug the game in, and play. That’s all changed dramatically over the past half-decade. People can still buy games that have been pressed onto a shiny disc, and many still do. But we can also download games, and stream them directly to our PCs and consoles....

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The Future of Cloud, Streaming Games

The Future of Cloud, Streaming Games

*SPONSORED POST* Interested in learning more about how cloud gaming, cloud computing and online streaming will change the future of the video games business? Consider attending the first Cloud Gaming USA conference, which our very own industry insider Scott Steinberg will be hosting September 7-8 in San Jose, CA. Featuring keynote speeches, panels and workshops by games industry legends such as Atari founder Nolan Bushnell, Gaikai CEO David Perry, GameStop...

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Retail vs. Streaming Video Games

Retail vs. Streaming Video Games

There isn’t a foolproof way to woo the mainstream public into adopting a new technology that’s still a little shaky on its newborn legs. There’s one way to give that technology a decent chance, though: Get Wal-Mart to utilize it. Wal-Mart has signed an agreement with Gaikai to provide streaming services for its GameCenter website. “Over the next 12 months, when people see a video game on TV and want to try it out, they can be sure the...

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Can GameStop Make Retail and Cloud Coexist?

Can GameStop Make Retail and Cloud Coexist?

No one can accuse GameStop of dragging its heels on adopting new digital and cloud video game distribution technology. Last March, after it acquired Spawn Labs and Impulse, GameStop chief executive Paul Raines said that the retail giant is moving closer and closer to becoming a “technology company.” It looks like the technology train is rolling on: During a quarterly investors conference call, GameStop announced it would be testing out Spawn Labs’...

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