Though Square-Enix publishes some of the most beloved game series of all time, including Dragon Quest and Final Fantasy, the company doesn’t always endear itself to its North American followers. From half-assed work on its most important titles, to shutting down fan projects at the last possible second, to (some will claim) recycling the same hero archetypes and costumes game after game after multimillion dollar game, Square-Enix commands a huge fan base that...read more
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E3 is three solid days of flipping out over video games. Every minute on the show floor is crammed with gaming: We run from kiosk to kiosk, sampling this and that. A certain metaphor about kids in candy stores comes to mind, and boy, is it apt. So it’s kind of weird to lean back after E3, reflect on what we’ve played, and ask ourselves, “Gee…what’s new?” Nobody is questioning the quality of the demos, all of which offered up...read more
Some might argue that the smartphone market is strangling the portable gaming market, but Nintendo and Sony are having none of it. Both companies are pushing against Apple’s advances with immense strength. At E3 2011, Sony familiarized us with its latest soldier in the fight: The PlayStation Vita, or, if you like, the PS Vita. The portable handheld system, which will probably be available near the end of 2011, will come in two flavors: One with 3G and Wi-Fi...read more
The unveiling of the Wii U at E3 2011 confirmed a point that’s been illustrated since the home console industry was resurrected in the ’80s: Nintendo does its own thing. After all, Nintendo’s independence is what brought motion controls to living rooms across America–and spawned a “casual/core gamer” divide in its wake. Since other concerns mushroomed on top of the Wii’s success, including Nintendo’s hesitation to...read more
If you’re amongst the growing number of gamers who are unhappy about the gradual dissipation of the single-player experience, Silicon Knights’ boss, Denis Dyack, has someone you can blame: GameStop. Last month, Dyack told IndustryGamers that developers are being forced to build their games around multiplayer options because the used game trade–which GameStop more or less owns–is putting a serious hurt on game studios. Dyack said,...read more