By Andrew Greenberg on Feb 4, 2011 in Convergence, Free Games, Game Design
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In October 2010, Georgia-based Hi-Rez Studios purchased the Tribes franchise from InstantAction. This article is the second in a multipart series analyzing why the company made its decision and how it plans to incorporate this externally created game. Part I examined some of the reasons behind the acquisition. Part III, after The new Tribes game is released, will address how reality met intentions.
Buying something as involved as a video game IP that has gone...
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By Andrew Greenberg on Jan 21, 2011 in
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In October 2010, Georgia-based Hi-Rez Studios purchased the Tribes franchise from InstantAction. This article is the first in a multipart series analyzing why the company made its decision and how it plans to incorporate this externally created intellectual property (IP). Part II examines the studio’s plans for utilizing fan suggestions, existing technology, and other aspects of their new IP. Part III, after the new Tribes game is released, will address how...
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By Andrew Greenberg on Oct 28, 2010 in
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It looks like all those game-related degrees are starting to gain some respect from the industry old farts – which is to say those of us who entered the game industry in the ‘80s and ‘90s, before such programs existed. We had to make do with traditional degrees like computer science, art, English, journalism, history and interpretive macramé… uphill… both ways… in the snow. Now students are graduating from some of these programs and making...
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