Posts made in November, 2011

Development: How to Get More from Games

Development: How to Get More from Games

The “Fire and Forget” formula of game development, which involves engineering a game for two years, putting it on the shelf, and then walking away from it, is rapidly becoming outdated. It makes better financial sense to build a game with the intent of returning to it, adding more, and extending its life for as long as possible. In that vein, here are three good tips for getting the most out of your game. 1. Tie a License to Your Game — By teaming...

read more

Digital Distribution: Saving Online Stores

Digital Distribution: Saving Online Stores

Good news for Nintendo 3DS owners (who are always in need of good news): Starting in November, Nintendo will be releasing firmware updates that will bring the 3DS’s eShop out of the Stone Age. Soon, the eShop will be accessible from the web, game purchases will be possible through Web browsers, and the 3DS will be able to download eShop games while in sleep mode. It’s nice to see that Nintendo is putting effort into making shopping in its digital stores...

read more

Best Video Games 2012: Top 5 Picks

Best Video Games 2012: Top 5 Picks

Face it: For the video games industry, 2012 is fast approaching. Let us link hands and pray for peace, unity, and harmony amongst the peoples of the world. Then again, we’ve tried that year after year, and it never seems to yield any sweet fruit. Instead, let’s think very seriously about the best video games that will be coming to our homes through 2012. Between the launch of the Wii U, the (North American/European) debut of the PlayStation Vita, and...

read more

Resident Evil Revelations: The Real Cost

Resident Evil Revelations: The Real Cost

Given the rising popularity of the 99-cent app and the free-to-play game genre, it seems logical that publishers of triple-A games would do everything in their power to keep prices as low as possible. Obviously, nobody should expect to walk away with Super Mario 3D Land for $10 on launch day, but it’s in the best interests of games sold at retail to stay at a low price point. As it happens, the era of the high-priced retail game is not over and done with...

read more

5 Ways Nintendo Can Recover

5 Ways Nintendo Can Recover

Nintendo is currently nursing a big “ouch,” courtesy of a projected loss for its fiscal year ending in March 2012. The loss, forecast at 20 billion yen (or about $264 million USD) would be its first annual net loss since 1981, when the company started reporting its numbers. Nintendo President Satoru Iwata encouraged investors not to panic and freak out by reminding them that Nintendo’s sales strength has always been the holiday season–and...

read more

5 Biggest Killers of Free-to-Play MMOs

5 Biggest Killers of Free-to-Play MMOs

Sony Online’s massively multiplayer online game (MMOG) DC Universe Online switched to the free-to-play model at the end of October. Not surprisingly, the game’s business and player base has since exploded. “We are over 1000% of our pre-F2P concurrent numbers,” Tweeted John Smedley, president of Sony Online Entertainment (SOE), on the social blogging service early in November. Smedley also acknowledged that the surge of players has brought on...

read more

Have Motion Controls Grown Up?

Have Motion Controls Grown Up?

The Wii’s journey began with a Zelda game, and it will end with the same. It’s appropriate. Not only because two epic games from the same franchise accompanied the Wii’s birth and death, but because the first game, Twilight Princess, demonstrated what motion controls could be, while the second game, Skyward Sword, made 1:1 motion control an integral part of the gameplay. Skyward Sword doesn’t reward you for furious, aimless slashing: you...

read more

Break Into the Games Industry: Top Tips

Break Into the Games Industry: Top Tips

Playing a video game is easy and fun. Breaking into the industry and setting up a studio in order to develop a game–well, that’s a bit trickier. Even industries dedicated to the most lighthearted pursuits can be deadly serious and cut-throat at times, and needless to say, there is a dark side to Mario. That doesn’t mean you should abandon your dream of game development. Far from it. You should, however, square your shoulders, put on your Kevlar...

read more

Gamer Stereotypes: Biggest Misconceptions

Gamer Stereotypes: Biggest Misconceptions

If you are an adult who plays video games, there’s a chance you don’t talk about the pastime while you’re in what society calls “polite company.” Though the rise of casual gaming has brought the overall reputation of video games up a notch, you’re still bound to get weird looks if you’re over the age of 15 and you admit that video games are really cool. The unfortunate reason for gaming’s ugly reputation can be blamed...

read more

Japan and Social Games: A Bright Future

Japan and Social Games: A Bright Future

Imagine a Final Fantasy-themed social game. Imagine your Facebook wall plastered with requests from friends who need a fistful of gil to buy themselves a sweet black Chocobo. It might sound like a nightmare scenario to some, but a Final Fantasy social game is indeed in the works, and we can think of a few fans who will be happy to play it. Oh, and don’t panic: there are no current plans to bring the game to Facebook, so your wall will remain clean for now. In...

read more
Page 1 of 212