Posts made in February, 2011

How to Succeed with Downloadable Games

How to Succeed with Downloadable Games

The downloadable games and digitally downloadable content (DLC) market can be lucrative for a small video game developer. But the high traffic flowing in and out of the online game markets can also bury a great title before it has a chance to be adopted and loved by the masses. Fortunately, shelf space is not an issue in virtual stores, so there’s always a chance that a neglected online game will gain favor later in its life. Much comes down to exposure;...

read more

How Sony’s NGP Can Beat the Nintendo 3DS

How Sony’s NGP Can Beat the Nintendo 3DS

When Sony unveiled its Next Generation Portable (NGP), the Internet rushed to hold it up next to its immediate competitor, Nintendo’s 3DS, like a scientific specimen. Though there’s a lot that still needs to be made clear about the NGP–price included–we haven’t been able to resist speculating if Sony’s sales will sprint ahead of Nintendo’s in this coming generation of handheld video game systems. When you look at an NGP,...

read more

Working with Outside IP, Part 2

Working with Outside IP, Part 2

In October 2010, Georgia-based Hi-Rez Studios purchased the Tribes franchise from InstantAction. This article is the second in a multipart series analyzing why the company made its decision and how it plans to incorporate this externally created game. Part I examined some of the reasons behind the acquisition. Part III, after The new Tribes game is released, will address how reality met intentions. Buying something as involved as a video game IP that has gone...

read more

Next Generation Portable: Trouble Spots

Next Generation Portable: Trouble Spots

Sony’s Next Generation Portable–NGP–is some pretty exciting stuff. Heck, it’s been an exciting month for handheld game systems; we live in exciting times. But the NGP is also the subject of much curiosity because of its lineage. The Sony PSP is a sophisticated, sleek piece of handheld hardware, and it’s seen its share of cool games. But the PSP ultimately tumbled in as a distant second to Nintendo’s smaller, cheaper, less...

read more

Why Do We Love Motion Controls?

Why Do We Love Motion Controls?

Kinect’s runaway success over the holiday season has helped Microsoft vault into record revenue for its second fiscal quarter (the three-month period ending on December 31, 2010). Eight million Kinects were sold within the hands-free controller’s first 60 days of life. Sony didn’t do too bad either with over 4 million PlayStation Move systems sold as well. What do all these numbers translate into? Undeniable proof that people love motion-based...

read more

Can Nintendo Stop 3DS Pirates?

Can Nintendo Stop 3DS Pirates?

Nintendo has declared that once the 3DS launches, the “heyday” of video game piracy will be over and done with. So if you’ve made plans to refurbish a schooner later this year and sail the ocean while waving a 3DS over your head (brimming with grog, of course), you might want to re-think that course of action. Software pirates, however, beg to differ. They’re on message boards and news comments threads, muttering about the upcoming...

read more

EA/Activision Lawsuit: Enter Infinity Ward

EA/Activision Lawsuit: Enter Infinity Ward

Video games do such a good job whisking us away from reality that sometimes we forget that the industry is based on CEOs, sales, and statistics. Behind every turtle-stomping adventure, there is a team of humans working for a company that must make a profit…and humans can get into serious fights even when fun and games is the business at hand. Activision and EA, for instance, are two of the biggest developers in the games industry. Both companies wield...

read more

Mobile Gaming’s Future: Not Mobile Games

Mobile Gaming’s Future: Not Mobile Games

I’ve seen the future of mobile gaming and I’m sorry to say that it has nothing to do with mobile games. Oh sure, while mobile video games will always have a place in the mobile gaming world, they will not be the primary revenue driver. Not by a long shot. In fact, in the not-too-distant future the primary revenue drivers in mobile gaming will actually be console, online, and PC games. Not console, online and PC games repurposed and redeveloped for mobile...

read more

Sony NGP: WiFi vs. 3G Connectivity

Sony NGP: WiFi vs. 3G Connectivity

The PSP 2, now officially code-named the “Next Generation Portable” (or “NGP”) will offer 3G support. This feature isn’t mandatory: The NGP will have at least two separate SKUs so that buyers can choose between a model with 3G support, or one without. Both models will support Wi-Fi connectivity. At this point, we don’t know how much the NGP will cost with or without 3G support. We don’t know who will be providing 3G access...

read more

Interactive Fiction: Video Game Storytelling

Interactive Fiction: Video Game Storytelling

Interactive fiction and adventure gaming fans should be sure to check out the latest episode of Game Theory with Scott Steinberg. Our new documentary film “Interactive Fiction: The Art of Video Game Storytelling” (seen here) reveals what’s next for virtual narrative. The movie, featuring today’s top writers and game designers, provides an in-depth look at the past, present and future of video game storytelling. In the film, the field’s...

read more
Page 4 of 512345