Posts made in July, 2010

Convergence: A Lost Cause in 2010?

Convergence: A Lost Cause in 2010?

Convergence – the marriage of movies, television shows, comic books, music and other forms of pop culture entertainment with video games – continues to be a hot-button topic in 2010. Not so much in terms of the concept itself (in fact, the term has mercifully started to die out somewhat in recent years), but rather the role in which it’ll play in the advancement of 3D gaming and 3D TV’s larger evolution. Regardless, with movies such as...

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(Video Game) Girls on Film

(Video Game) Girls on Film

Here at Game Theory, we’re an equal opportunity employer: As far as we’re concerned, women deserve to have just as much of a voice in any conversation concerning the video game industry as men. (As well they should, considering that according to the Entertainment Software Association (ESA), they now comprise 40% of the total overall gaming audience… besides, they’re also our future bosses, and it never hurts to suck up.) However, in...

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MMOs and Online Games: The Movie

MMOs and Online Games: The Movie

Despite the immensity of today’s massively multiplayer online (MMO) game scene and the vibrancy of its fan community thanks to the success of titles like World of Warcraft, MapleStory, Free Realms and others, a surprising lack of documentary footage exists that chronicles the impact of MMO gaming and the online games business. Happily, we were happy to contribute to the pool back a couple years back, when we shot and edited a short feature simply titled MMOs...

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Remember When Casual Was Cool?

Remember When Casual Was Cool?

Before all the rumors started flying about the death of the casual games download business and critics started bemoaning the lack of decent new titles, things were looking a lot rosier for the casual games industry. At the time, we couldn’t help but note how successful it was becoming, growing by leaps and bounds, and serving to bring in nontraditional gaming audiences such as women and seniors long seen by critics as irrevocably lost to the medium....

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Tomorrow’s Best New Game Designers

Tomorrow’s Best New Game Designers

Determining who tomorrow’s most acclaimed video game designer will be is easy: Just look in the mirror. While visionaries like Shigeru Miyamoto, Will Wright and Peter Molyneux will always have their place in the gaming world, the concept of user-generated content (homebrew levels, missions, games, etc.) is quickly blurring the lines between amateurs and pros. Moreover, as the gaming world continues to move towards larger titles that require teams of hundreds...

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A New Chapter in Game Journalism

A New Chapter in Game Journalism

We’ve already spoken long and loudly about many of the changes and issues currently sweeping the field of video game journalism. (And unfortunately leaving many magazines, websites and members of the media buried beneath the ensuing rubble.) So rather than waste time covering old ground, we’ve come up with a better solution to encapsulate what’s happening to today’s publishing business: Let the industry speak for itself. Just click the link...

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The Politics of Video Games

The Politics of Video Games

Per earlier discussions, it promises to be a tremendously divisive year for PC and video games in the areas of politics and government. That goes double for violent video games with the Schwarzenegger vs. EMA case (which concerns government legislation of the sale of games to minors) soon to appear before the Supreme Court. While we’ve heard a number of heated arguments concerning how the trial potentially impacts the business, and why its key issues will no...

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The Indie Game Revolution

The Indie Game Revolution

As you may have noticed, indie gaming is now huge on every platform from PCs to portable gaming systems, smartphones and next-gen video game consoles. Credit a rise in digital distribution and upswing in interest in pushing the very boundaries of the gaming medium by thousands of talented amateur and independently-minded professional studios worldwide. Determined to discover what’s behind the sudden rise of interest in new topics and gameplay styles, as well...

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Game Design: Secrets of the Masters

Game Design: Secrets of the Masters

Ever wonder how some video game designers are able to consistently raise the bar with each new release for the PC, PlayStation 3, Wii, Xbox 360 and other platforms? From iPhone to Facebook and MMO titles, we recently spoke with the field’s most famous game design visionaries to find out how legends like Mario, Donkey Kong and Legend of Zelda creator Shigeru Miyamoto, The Sims inventor Will Wright and Civilization guru Sid Meier manage to always top the...

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Is the Game Business Doomed?

Is the Game Business Doomed?

The gold standard in the games industry is currently the AAA blockbuster console title. An investment of perhaps $10-20 million or even more from a big publisher on a big team over a couple of years are required to make these offerings. And the global marketing costs run into the millions as well. The result are games like Call of Duty: Modern Warfare 2, Grand Theft Auto IV, Halo 3 and Assassin’s Creed 2: Well-crafted global best sellers. And they can...

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