While many media outlets have focused on 3D gaming as one of today’s hottest video game trends, few have taken the time to compile a solid guide to 3D gaming technology, and the options that systems like the PC, PlayStation 3, Wii and Xbox 360 currently offer players interested in making the upgrade – not to mention associated costs. Thankfully, this handy tip sheet, simply called 3-D Video Games and put together by IEEE Spectrum (a publication issued by one of the world’s largest technology and electronic engineering associations) does the job quite nicely. Explaining what each console and firms like NVIDIA and Sony have to offer, as well as delving deeper into how the Nintendo 3DS’ graphics technology works, it offers a nice snapshot of the 3D games movement, and where it currently sits.
For those interested in learning more about the current overall state of the 3D TV market, what it’ll cost for a full home entertainment setup and how backing technologies and equipment work, you can also check out companion piece 3-D in the Home. Beyond offering predictions on when the movement will reach critical mass, and why we’ve yet to achieve reasonable standards for associated 3D glasses, it also touches on how video games are actually delaying the adoption of overarching industry guidelines. You can also find further thoughts of ours on the 3D movement peppered throughout Game Theory, including a number of problems and errors we see in Sony’s approach. But the bottom line: With prices currently high, supporting sets few, benefits minimal and the selection of must-see 3D games (let alone killer apps) countable on zero fingers, well… Let’s just say it’ll be a ways before we’re all tossing our high-definition sets.