Posts made in June, 2010

History, According to Video Games

History, According to Video Games

Like most media pundits, we must confess our weakness for all things hyperbolic – in a business driven largely by headlines and sound bytes, it tends to come with the territory. But according to our outspoken friends at Nyko (per CNN.com), ‘history’ was made at this year’s Electronic Entertainment Expo (E3), the annual tradeshow which shines the spotlight on all things gaming-related. While we’re not entirely sure we agree with this...

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Why Microsoft’s Kinect Matters – Hint: It’s Not the Games

Why Microsoft’s Kinect Matters – Hint: It’s Not the Games

As we’ve alluded in previous posts outlining the current state of Microsoft’s campaign to launch its 3D motion-sensing Kinect interface for the Xbox 360, compatible video game software itself isn’t necessarily the technology’s immediate killer app. So while game division COO Dennis Durkin claims that the accessory, launching Nov 4 in North America for $149, will help make Xbox 360 the number one gaming system, toppling Nintendo’s Wii...

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Cloud Computing Rewrites Rules of the Game

Cloud Computing Rewrites Rules of the Game

As our friends at CNBC recently pointed out, cloud computing – read: online services which stream premium games over the Internet in real-time to even low-end PC and console hardware – promises to have a marked effect on the video game industry going forward. Benefits of cloud gaming include never having to worry about installing a piece of software, dealing with compatibility issues, needing to drive to a store to enjoy the latest titles or being...

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2010 and 2011’s Most Anticipated Games

2010 and 2011’s Most Anticipated Games

It’s no surprise to those in the know: Myriad forces from fundamental changes in shoppers’ playing habits to the rise of thousands of free-to-play online social network, Web browser and MMO games are quickly undercutting both the relevance and value of traditional PC and console games. But the good news is, as software publishers are all too willing to demonstrate in the run up to the holiday season and beyond, there are still plenty of great reasons to...

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The Right Approach to Used Games and Software Piracy

The Right Approach to Used Games and Software Piracy

Developers and publishers hate the used video game business – the rest of the world, unfortunately, loves it. Blame simple economics: Any money saved through the purchase of pre-owned software directly benefits shoppers’ wallets and retailers’ bottom lines, but not game makers’ budgets, as they don’t see a dime from the resale market. Worse, chains such as GameStop are as apt as not to place used titles on-sale at steep discounts...

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What’s Really Happening to the Industry

What’s Really Happening to the Industry

After a massive 8% drop in industry-wide retail sales during 2009, a certain stigma still seems to hang around the overall prospective health and viability of the video game business. It continues to come as something of a surprise, given today’s massive uptick in revenues, subscribers and popularity levels across the board for areas like social network games, digital distribution services, smartphone apps, MMOs, microtransaction-based platforms and virtual...

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The Making of Michael Jackson: The Video Game

The Making of Michael Jackson: The Video Game

King of Pop Michael Jackson is no stranger to the video game universe, having previously starred in 1989 arcade and Sega Genesis title Moonwalker, plus made guest appearances in 2000’s Space Channel 5 and Ready 2 Rumble Boxing: Round 2. But thanks to publisher UbiSoft and its new title Michael Jackson: The Video Game, the artist – who passed away a little over a year ago from cardiac arrest – will again enjoy a starring interactive role on...

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The Future of Music Games

The Future of Music Games

Despite the unquestionable importance of music as an artistic medium and/or source of mindless enjoyment in so many millions’ lives, somehow we industry insiders keep find ourselves being locked into an ongoing debate about sonically-inspired games’ relevance. The big question: Whether or not they’ve jumped the shark following a year that brought a 46% decline in sales simultaneously along with a flood of pricey new releases such as SingStar:...

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The Game Industry’s Most Exciting Innovations

The Game Industry’s Most Exciting Innovations

From social games to digitally-distributed offerings, indie titles, downloadable content (DLC) and free-to-play online games that run in your Web browser, all have one thing in common. Despite being some of the most innovative concepts in gaming today, and oftentimes boasting fan bases that far dwarf those of traditional video game titles (see: Zynga’s FarmVille, which has roughly 6X as many players as World of Warcraft), all were shockingly downplayed at...

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3D Gaming: The Flaws in Sony’s Approach

3D Gaming: The Flaws in Sony’s Approach

Sony’s made no secret of the fact that it’s making a massive push for 3D gaming in the coming months, courtesy of its PlayStation 3 and games like Killzone 3 and Gran Turismo 5. No surprise there: The firm’s electronics division is betting the farm on 3D televisions, and they’ve got a lot of Bravia sets to sell. But as we recently explained to TechNewsWorld, there may be two major flaws in the company’s approach – primarily a...

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